Deific Bastion
(Complete Champion, p. 119)Transmutation
Level: Blackguard 3, Cleric 3, Paladin 3,
Components: V, S, DF,
Casting Time: 1 standard action
Range: Touch
Target: Shield or heavy armor touched
Duration: 1 round/level
Saving Throw: Fortitude negates (harmless, object)
Spell Resistance: Yes (harmless, object)
Calling upon your patron for protection, you imbue your defenses with an unnatural resilience.
You must either be holding a shield or wearing heavy armor to cast this spell. The shield or armor gains a +1 enhancement bonus plus an additional special ability that depends on your deity, as given on the table below. This enhancement bonus is defensive only; it does not cause a shield to function as a magic weapon if it is used to make a shield bash.
The enhancement bonus of the armor or shield is +2 if your caster level is 9th-11th, +3 if it's 12th-14th level, +4 if it's 15th-16th, and +5 if it's 18th or higher.
| Deity | Added Ability |
|---|---|
| Bahamut | Cold resistance 5 |
| Boccob | Spell resistance 13 |
| Corellon Larethian | Arrow deflection |
| Ehlonna | Cold resistance 5 |
| Erythnul | Damage reduction 2/magic |
| Fharlanghn | 50% fortification (half of critical hits are negated) |
| Garl Glittergold | Spell resistance 13 |
| Gruumsh | Arrow deflection |
| Heironeous | Electricity resistance 5 |
| Hextor | Damage reduction 2/magic |
| Kord | Damage reduction 2/magic |
| Kurtulmak | Shadow and silent moves |
| Lolth | 50% fortification (half of critical hits are negated) |
| Moradin | Arrow deflection |
| Nerull | 50% fortification (half of critical hits are negated) |
| Obad-Hai | Shadow and silent moves |
| Olidammara | Shadow and silent moves |
| Pelor | Fire resistance 5 |
| St. Cuthbert | Damage reduction 2/magic |
| Tiamat | Fire resistance 5 |
| Vecna | Cold resistance 5 |
| Wee Jas | Spell resistance 13 |
| Yondalla | Shadow and silent moves |
